Project stdui: "Simple Type Dialog User-Interface"

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stdui.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Serge Lussier,,,   *
00003  *   serge.lussier@videotron.ca   *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 #ifndef _STDUI_H
00021 #define _STDUI_H
00022 
00023 // ncurses data types and routines
00024 #include <ncurses.h>
00025 
00026 // sigc++ base
00027 #include <sigc++/sigc++.h>
00028 
00029 // std::string class is used almost every where in stdui...
00030 #include <string>
00031 
00032 namespace stdui{
00033 typedef unsigned long stdflags;
00034 typedef chtype cell;
00035 typedef chtype* pcell;
00036 
00037 
00038 // I am not a fan of using the pre-processor to define constant values as macros.
00039 // I prefer declaring constants as static variables emebed into structs...
00040 
00045 class stdflag{
00046 public:
00051    stdflag() { }
00052 
00056     stdui::stdflags operator !() { return !_priv_f; }
00057 
00061     stdui::stdflags operator |(stdui::stdflags f) { return _priv_f | f; }
00062 
00066     stdui::stdflags operator ~() { return ~_priv_f; }
00067 
00071     stdui::stdflags operator &(stdui::stdflags f) { return _priv_f & f; }
00072 
00076     bool operator ==(stdui::stdflags f) { return _priv_f == f; }
00077 
00078 
00082     stdui::stdflags operator &=(stdui::stdflags f) { _priv_f &= f; return _priv_f; }
00083 
00087     stdui::stdflags operator |=( stdui::stdflags f ) { _priv_f |= f; return _priv_f; }
00088 
00092     void operator =(stdflags f) { _priv_f = f; }
00093     
00094    // Generic object states:
00095    static const stdflags empty=1;
00096    static const stdflags locked=2;
00097    static const stdflags active=4;
00098    static const stdflags enable=8;
00099    // UI styles: 
00100    static const stdflags toplayout = 0x10;
00101    static const stdflags sublayout = 0x20;
00102    static const stdflags obstrued  = 0x40;
00103    static const stdflags clipped   = 0x80;
00104    static const stdflags toplevel  = 0x100;
00105    static const stdflags frame     = 0x200;
00106    static const stdflags caption   = 0x400;
00107    static const stdflags shadow    = 0x800;
00108    static const stdflags visible   = 0x1000;
00109    
00110 private:
00111    stdflags _priv_f;
00112 
00113 }; // end of class stdflag
00114 
00115 namespace evt{
00116 enum result  { accept=0,reject };
00117 }
00118 
00119 
00120 } // end of namespace stdui
00121 
00122 
00123 #endif

API Documentation Generated by:  doxygen 1.4.0
About the author | Site started with trial version of DreamWeaver MX 2004 | Finalizing with  | Contact | ©2005, Serge Lussier ( Bretzel )